ExcellentShadow’s purpose is overwhelmed by Ray’s nature, not to mention that the in-built physical lights have a soft or hard shadow feature. In conclusion, adding it to Ray is redundant, as Ray’s shadows are already very smooth, even smoother if using “boom!” settings. So I asked two of my contacts that are very experienced in Raycast rendering about ExcellentShadow’s interactions with Ray, if there was any. If it had a 50/50 chance of working with Ray, then I supposed I was unlucky and didn’t find the ideal setting. Next, I loaded two physical lights with enabled ExcellentShadow to check, but again, nothing. At first, no change at all in the shadows, everything looked the same when disabled or enabled. I decided to try it myself: I opened my MMD, loaded and set up Ray, and added ExcellentShadow. Interested in the matter, I searched for answers after knowing from a Rebirth artist that ExcellentShadow may or may not improve the overall results, which felt superstitious. I’m writing a small post this time to share a detail that left me curious for a while: why do people combine ExcellentShadow with Raycast? Does it produce better results?
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |